Yeah its not done in Flash per se, rather another program called Swish
Max2. I cant afford Flash anyway and this does the job, its still uses
actionscript but has a lot of shortcuts I believe and makes life
easier, just with no Tweening like flash which I dont need anyway.
--- In
Doepfer_a100@yahoogroups.com
, Guy D2 <guy@...> wrote:
>
> > Could possibly do a drag off the screen way of deletion also. As for
> > buttons on the modules, thats a little difficult, due to the modules
> > being dynamically created it haywire when you start overlaying sprites
> > over the top that are tied to it. I tried this initially when I first
> > started on the application. Maybe when my skill level rise i'll do
> > something like this.
> >
> The drag-off-screen is better anyway ;-)
>
> > Not gonna be changing the little red boxes anytime soon though, 300 of
> > the little buggers :D
> >
>
> Ahem, you didn't use a MC for those !
> If you would've, it would have simply a matter of changing the MC in
> the Library, and... boom. Instant karma.
>
> > It's a pretty minor thing anyway.
> >
> As a user interface designer, I protest. :-)
> Now it's a little red square, and it doesn't convey any meaning. It's
> just confusing.
> Making a delete button stand out, is not exactly a 'minor thing' in my
> book.
>
> But hey, still awesome work.
>
> -g
>
>
>
> > I'll just add
> > a little addition to the message bar with the movement instructions.
> >
> > --- In
Doepfer_a100@yahoogroups.com
, Guy D2 <guy@> wrote:
> > >
> > >
> > > ...or do it the Apple way... Put a delete icon/button (e.g. red
> > cross)
> > > over the left-hand top corner of the module on mouseOver. Even
> > better:
> > > combine it with a modifier key (Opt-mouseOver for instance).
> > Expanding
> > > on that: have a plus icon/button on the other corner, to quickly
> > > duplicate the same module...
> > >
> > > Other options: change the existing red square thingy to a circular
> > > icon *with* cross. Makes it more clear that's it a delete button.
> > >
> > > But the proper solution - that is, if you want to be consistent with
> > > your user interface - is to use drag'n'drop for deletion. Drag the
> > > module somewhere outside of the frame and poofff!! deleted.
> > >
> > > If you'd use the delete key, there is still no feedback for the user
> > > as to know that you have to use the delete key for removal of a
> > > module. One needs to somehow know that first (user manual, or pop-up
> > > hint). Of course, still handy to have, a delete key...
> > >
> > >
> > > Just a few thoughts.
> > >
> > > -g
> > >
> > >
> > > > Being able to use the delete key would be very handy definitely.
> > > > It's a great site, I'm very thankful :)
> > > >
> > > > Thanks
> > > >
> > > > Steve
> > > >
> > > > On 18 Mar 2008, at 19:45, modularplanner wrote:
> > > >
> > > > > How else would you prefer it to be done I couldnt think of
> > anything
> > > > > but click the module then press the remove button
> > > > >
> > > > > I maybe able to do a click module then press the delete key as
> > well
> > > > >
> > > > > I thought that just pressing the red button without selecting a
> > > > module
> > > > > first could get messy if you had multiples of the same module
> > > > > installed, as you may end up removing the wrong one (last one
> > > > placed).
> > > > >
> > > > > --- In
Doepfer_a100@yahoogroups.com
, Guy D2 <guy@> wrote:
> > > > > >
> > > > > > Apparently it's a bit counterintuitive: click on the red
> > square
> > > > next
> > > > > > to the modulename in the module listings.
> > > > > >
> > > > > > Took me a while to figure it out myself too. ;-)
> > > > > >
> > > > > > -g
> > > > > >
> > > > > >
> > > > > > > Excuse my stupidity, but how do you delete a module after
> > you
> > > > have
> > > > > > > added
> > > > > > > one Its GREAT by the way!!
> > > > > > >
> > > > > > > --
> > > > > > > www.markfrancombe.com
> > > > > > > www.looop.no
> > > > > > >
> > > > > > > [Non-text portions of this message have been removed]
> > > > > > >
> > > > > > >
> > > > > > >
> > > > > >
> > > > >
> > > > >
> > > > >
> > > >
> > > > [Non-text portions of this message have been removed]
> > > >
> > > >
> > > >
> > >
> >
> >
> >
>