I too think the uniqueness of the 3P Upgrade is with the major sections not all the mods that can be made. I am a little concerned too that the patch storage size is going to increase with the proposed changes as storage space is pretty tight. I am being fairly efficient so far but things like adding a level for every destination of a mod with ruin that pretty fast. What this will mean is the number of editable patches will have to drop as patch size increases and in the worst case it would end up like the original 3P where you can only edit bank C & D. I have tried to keep a balance between features and memory usage and this will need to be maintained. I realise that this will not satisfy everyone but there are practical limits to what can be achieved. Once there is a consensus on the most desired parameters I can then look at the practicalities of implimenting these.
Regards
Murray