> yes that would be a very nice aproac to it.
> also:
> -every grain could even be externally trigered by an lfo or oscilator.
Yeah, that's basically what i meant. Let me focus on a grain playback
module. It would get it's source files via USB, up to one file per
voice, or possibly from the memory of a possible other grain module
( like a realtime memory recorder....). One voice would have the
following inputs/functions:
- trigger input to start playback of a grain.
- 3-way trigger-mode switch
--------mode 1: starts a grain on every trigger; if a new trigger
arrives while a grain is still running, the voice crossfades to the
new grain
--------mode 2: starts a grain when a trigger is received UNLESS a
grain is already being played back. the trigger signal is forwarded
to a trigger output socket (which could be used to trigger a
different voice)
--------mode 3: sampler mode, where the input expects a GATE rather
than a trigger. rising gate will start a grain, which will continue
playing looped while gate is high
---trigger thru socket which forwards either the trigger signal like
a multiple (mode 1), routes non-played triggers thru (mode 2) or
outputs a trigger whenever the loop "turns around" (mode 3)
--- "grain is playing" gate output: outputs a gate whenever a grain
is being played, gate becomes low when the grain fade-out starts (so
you wont get just a permanent high level in case of mode 1 and
overlapping grains); this makes triggering envelopes etc for
processing grains possible
- manual control and attenuated CV input for grain length: these
values will only be evaluated at grain start time
- mode switch for grain length
--------mode 1: absolute mode #1, where a CV of 5V results in a grain
length of 500ms
--------mode 2: absolute mode #2, where 5V = 2.5
--------mode 3: relative mode, where 5V equals the length of the
entire file in seconds
----grain length CV output, that outputs the current grain length as CV
- manual control and attenuated CV input for grain transposition;
only evaluated at grain start
- attenuated CV input for grain pitch; evaluated in realtime at
sample rate (for "pitch jitter" effetcs or envelope control of pitch
variation during a grain etc)
---- pitch CV output, which is the transposition (in S/H form as used
by the grain module) plus pitch CVs summed
- manual control and attenuated CV input for grain start location
within file; only evaluated at grain start
- grain start location mode switch:
-------mode 1: relative mode, where 5V = last sample word of file
(in which case a grain would start at the beginning of the file); the
manual start time control acts as an offset and has a range over the
entire file
-------mode 2: absolute mode, where 5V = 1 second; manual control is
offset as in mode 1
-------mode 3: stepped mode, where the CV input is quantised into 16
or 32 steps, which step through the file in 16 or 32 equal steps
(making beat-rearrangement possible etc); manual control is an offset
for fine-tuning the virtual "1" of the file.
---grain start CV output, which outputs the starting position within
the file of the current grain, where the last sample word of the file
equals 5V, updated on grain start
--- current playback position CV output, which outputs the current
position within a grain (!!) as a CV, where start of grain equals 0V
and end of grain equals 5V....this is basically a rising ramp at the
length of the current grain, or a sawtooth oscillator in case of
looped playback. yummy!
- manual control for fade-in/out time of the grain from 0 to 50% of
grain length value OR absolute from 0 to 20 ms dpending on the state
of the
- fade mode switch as described above
--- fade envelope CV output, which outputs a rising ramp while grain
fades in, falling ramp while grain fades out and 5V while grain is
playing
- grain playback direction switch and gate input where 0V = forward
and 5V = reverse. when in looped mode 5V means alternating forward-
backward loop
- grain audio output
This would result in a total of 14 sockets, 9 pots and 4
switches......so a 4-voice module would basically be around the size
of an a-154 + a-155 combo.
Gotta forget about the 8-voice. Just get two or three of the 4-voice
ones.
Yeah.
Oh and whoever builds this, get me a free one ;-)
l8a,
d